Computer Science Problem
Table of contents
-> Core classe
Welcome Aboard!
The subject of this academic work is to code a solution for various scientific problems such as convolution matrix, fractals, complex numbers or pixels management. Here is a to get to the documentation of the code.
The documentation
As our code may not be as explicit for us as for you, we used the docfx software and the "/// comments" to create a documentation page hosted on this link.
Structure
Core classe
- A GameManager - contains the calls for the processing functions such as main menu, actions, file choice and so on.
Visual classe
- A ConsoleVisuals class - contains the methods to display the menu and the results.
Processing classes
- A Convolution class - contains the properties and the kernels to apply to an image.
- An Image class - contains the attributes and methods to process a bmp file and create a virtual image out of it.
- A ConvertTo class - contains the methods to convert Little Endian byte arrays into integers and vice versa.
- A Complex class - contains the attributes and methods to process complex numbers.
- A Pixel class - contains the attributes and methods to create and manipulate pixels. *An HuffmanNode class - contains *An HuffmanTreee class -contains